… with a bit of all the other Warhammer editions thrown in!

Tag: rules

  • Introducing TheOWL

    Introducing TheOWL

    In all the Old World discussions on Discord, people have been posting screenshots of rules, and links to the WHFB rules site as they’ve been trying to learn all the different rules and their interactions. I teamed up with the developer of that site to create a bot: TheOWL (Old World Lawyer). Ask the Owl…

  • Combat Movement

    Combat Movement

    Warhammer The Old World – Highlights for Warhammer Fantasy Veterans Introduction While Warhammer – The Old World (TOW) is built on the foundation of the former Warhammer Fantasy Battles (WFB), it has several key differences pertaining to movement, as well as some additional complexity.  In this article, I will highlight several of the top things…

  • Wood Elves – Glade Guard

    Continuing on from my last thread, here are my first thoughts on the Wood Elves mandatory core choice. I’ll focus on 2,500 point lists, which I think will probably end up being the tournament norm again. Love ’em or hate ’em, you gotta have ’em! Glade Guard are 1+ in the army, which I’m sure…

  • Wood Elves – Army Wide Rules

    I’m a big fan of Wood Elves, having played them in multiple editions. For a long time, I posted a bunch of content on the Asrai forum, and I’m starting that up again. I usually cross-post to my blog, so here we are! I’m starting with the Army Wide Rules. Likely I’ll write some more…